Divine Orbit is a hardcore, zero-allocation physics meatgrinder built to test how much mathematical chaos a browser can handle before it melts.

This is not a cozy, AFK base-builder. You are defending the last remnants of humanity against a mathematically relentless swarm. If your macro-economy falls behind, or your orbital grid isn't perfectly optimized, you will be overrun.

THE BROWSER DEMO: This web build is a 5-Year simulation. You will experience the early-game economy, basic orbital sentinels, and the absolute panic of the first elite swarms.

If you can survive long enough to defeat the Year 5 Class-X Anomaly, the demo ends.

THE FULL SIMULATION (STEAM): To unlock the true late-game, purchase the full version on Steam.

  • Endless progression (Survive past Year 100+).
  • Heavy Orbital Tech (Omega Cannon Arrays, Railgun Sentinels, Stasis Citadels).
  • Global Steam Leaderboards.
  • Planetary God Powers (Strategic Nukes, EMPs, Lunar Singularities).
  • Fully optimized desktop executable

THE TECH: Built from scratch in JavaScript. No standard game engines. The physics and particle systems use strict zero-allocation memory pooling to ensure the simulation runs at a locked 144Hz, even when there are thousands of kinetic entities, lasers, and explosions on screen simultaneously.

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